Plot management lets players reserve land, expand their building space, and maintain ownership over time through monthly token upkeep. Understanding plot states and renewals helps prevent accidental loss of structures or items.
- You can place one plot in each plot slot you own.
- Plot slots are tied to the region in which they were created, meaning that you cannot use that slot in another region (between EU, NA, SEA).
IMPORTANT: Placing a plot in an empty plot slot will NOT consume a token!
❓How many tokens does a plot slot cost?
Each plot slot consumes 1 token per month.
You can enable automatic renewal to ensure the token is consumed automatically if available.
❓What is auto-renewal?
Auto-renewal can be set to "enable" or "disable" for each plot slot you own.
Enabling auto-renewal will keep your plot slot active (and any plot placed in it) as long as you have enough token to renew them. A few moment before the expiration of your plot slot, it will automatically try to consume a token to extend the expiration by one month.
If there is no token available at that time, the plot slot's status will be automatically changed to "Frozen".
Disabling auto-renewal will prevent any token from being consumed automatically. The plot slot (and any plot in it) will be moved to the "Frozen" status upon expiration.
❓What are the plot's slot states?
✅ Active
- Monthly token consumed.
- Full access: build, destroy, craft, and use containers.
🟦 Frozen
- Will happen after the plot slot has expired: Either because the plot slot was set not to be renewed automatically or because not enough token available for the renewal.
- Lasts 3 days before the plot slot is being released (along with its plot associated if any)
- While Frozen?
- you cannot:
- Place a new plot
- For any existing plot already in this slot, you won't be able to:
- Place any new building or props.
- But you still can:
- Change the plot's name
- Modify the plot's permission
- Destroy building and reclaim its material
- Access container
- Manage market stall
- you cannot:
- You can reactivate the plot by consuming 1 token.
❌ Released
The land where the plot was located is now available and can be claimed by anyone. A plot becomes Released in two ways:
1️⃣ Auto-release (after 3 days Frozen)
- When a plot is released, the core area of the plot (the default area you received when placing it) is processed as follows:
- Building pieces are deconstructed, and the raw materials + props are added to the plot owner’s redeeming queue.
- Items in chests/storage are added to your redeeming queue; gold is refunded to the container's owner.
- Market stall orders are cancelled and items are returned to the item owners (players who placed the sell orders).
- Items added to the redeeming queue this way can only be redeemed in the same world and the same zone where the plot was located.
- Anything built outside of the core area (plot extension) is also affected
- These structures remain in the world but become public, no longer tied to your ownership.
- All public items and construction will slowly start to decay
2️⃣ Manual release
- All items and constructions become public immediately:
- Nothing is moved to any Redeeming Queue.
- Other players can destroy any public constructions and retrieve materials
- Other players can place their plot and claim ownership on any previous construction already existing
- All items and construction will slowly start to decay
When you manually release a plot, the slot becomes empty, but its expiration timer continues to run. You can place a new plot in that slot immediately or at a later time, free of charge and without restrictions, as long as the slot remains active.
❓What is the decay system?
When a plot is released, its building pieces don’t vanish instantly but instead will start decaying
Plot Release Decay – Highlights
- Decay begins 48 hours later
- Pieces then decay one by one over time
- By 96 hours (4 days after release), everything will be gone
This means you will see your structures gradually collapse between day 2 and day 4 after the plot was manually released.
Plot Release Decay – In details
- Upon manually releasing a plot, the system will collect all building pieces tied to the released plot.
- Divide 48 hours by the number of pieces. This gives the interval between each decay event.
- Sort the pieces by height (z value). Highest pieces go first, lowest pieces go last.
- Assign decay times:
- The highest piece decays 48 hours after release.
- Each subsequent piece is scheduled at the previous time + interval.
- The lowest piece will always decay at 96 hours after release.
Examples:
- With 2 pieces: first decays at 48h, second at 96h.
- With 48 pieces: first decays at 48h, then one per hour, last at 96h.
Please note that any building destroyed via the decay system will be removed from the world without leaving any materials behind.
❓Can I reclaim a released plot?
Short answer is No. Once a plot has been released, it cannot be restored.
Having said that, the land where the plot was located is now available so you can place a new plot and reclaim ownership to any public construction within the range of your plot.
⚠️Important: It is almost impossible to guarantee you will be able to place a plot at the exact same coordinates as before. This means some of the previous constructions may remain public and eventually decay.
But for the elements that do fall within the coverage of your new plot, decay works a bit differently:
Placing a plot over decaying pieces will pause their decay timer.
When the plot is removed, the pieces continue to decay, but their lifetime is extended by the time the plot was active.
Example: if a piece was about to decay in 5 seconds, and you kept a plot there for 3 hours, it will now decay 3 hours + 5 seconds after removal.
If the plot stays for a long time (about 4 days or more), the decay resets fully and the pieces return to a normal decay cycle.
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